Wednesday, September 21, 2011

Admiral Ability

Admiral

1. Torrent - [level 4] (shortcut key = e)

Using his unparalleled knowledge of the sea. Kunkka is able to summon a blast of Water at a targeted area, after 2 seconds a fierce torrent of water errupts from the ground. The stream blasting enemies caught in the AoE into the sky, dealing 300 damage and slowing movement speed by 30% for 4 seconds.

Mana needed (120)
Cooldown: 12 seconds

2. Tidebringer - [level 4]

Kunkka's legendary sword Tidebringer is infused with the very power of the sea.
Akin to the ebb and flow, Tide bringer passively grants the hero +60 damage and 500 AoE cleave for a single strike every 4 seconds.



3. X Marks The Spot - [level 4] (shortcut key = x)

In order to make an assembly for his troops, Admiral Proudmore targets a hero and marks its current position on the ground. After a 4 seconds, the hero will instantly return to the mark. 950 cast range.


Mana needed (110)
Cooldown: 30 seconds

4. Ghost Ship - [level 4] (shortcut key = t)

The admiral summons the mythical ghost ship S.S. CoCo to the battlefield. Allies are doused in Captain CoCo's Rum, inebriating them for 10% bonus movespeed and numbness to incoming damage for 7 seconds, causing them to feel only half of the pain now and half after the Rum wears off.
Enemis, pirates and scurvy knaves are dashed on the rocks for 500 damage and a brief stun when the ship crashes.

Mana needed (250)
Cooldown: 70 second

Admiral


This time i'll introduce the 2nd Heroes Strange, whos that ?

Of all the allies in the Sentinel's rank's. Only one, is know by as many names and is feard in as many land, Called Capt, CoCo by mates, Jacksparrow by other. The Lagendary Mariner by some, but only a select few, know his real names and what it stand for.
He can harness the power of the depths to conjure torrential geysers that blast his enemies into the air. His elegant blade is sworn tho the Seas and with each mighty swing it ebbs like the tidas, using a watery from of special magic, he can bring you backto your original destination.
The Captain sails toward the Scourge lands, aboard his Phantom Vassel boosting the spirit of his comrades with his fabled Rum, paving the way for the victory of the Sentinel.
He is Kunkka, Master and Commander of the seven seas.





Strange - 21+2.7
Agility - 14+1.3
Intelligence - 18+1.5

Learns Torent, Tidebringer, X Marks The Spot, and Ghost Ship.

Attack range of 128 (Melee)
Movement speed of 300